Charles Deenen
Also known as | |
Date of Birth | 15 January 1970 • 54 years |
Place of Birth | Dutch |
Site | http://www.cdeenen.com/Charles/About.html |
@cdeenen | |
Total Games | 29 |
First Work | Interplay's 10 Year Anthology — Classic Collection • 1993 |
Last Work | Unsung Heroes • 2012 |
Total Soundtracks | 5 |
Most Popuplar | Interplay's 10 Year Anthology — Classic Collection |
Charles Deenen (born 15 January 1970, Holthees) is a Dutch computer/video game music composer. He has composed game music from as early as 1987 for platforms such as the Commodore 64, Commodore Amiga and Atari ST. A small number of titles he has worked on include Stormlord, M.C. Kids, The Lost Vikings and Conquest of the New World. Then he worked at Interplay as sound director. His famous projects are Fallout 1, 2 and Planescape: Torment, where he was working as sound director for Mark Morgan.
Taken from the free encyclopedia Wikipedia.
Taken from the free encyclopedia Wikipedia.
2011 | |
Shift 2 Unleashed: Need for Speed : саунд-дизайнер | |
Shift 2 Unleashed: Need for Speed : саунд-дизайнер | |
Shift 2 Unleashed: Need for Speed : саунд-дизайнер | |
2009 | |
Need for Speed: Shift : Senior Audio Director | |
2006 | |
Black : Additional Sound Design | |
2005 | |
Need for Speed: Most Wanted : Audio | |
2004 | |
Need for Speed Underground 2 : Supervising Sound Designer | |
True Crime: Streets of LA : Audio Consultant | |
2003 | |
True Crime: Streets of LA : Audio Consultant | |
True Crime: Streets of LA : Audio Consultant | |
Enter the Matrix : Music Supervision by, Sound Design by | |
2001 | |
Star Trek: Starfleet Command: Orion Pirates : Sound Design by, Audio Director | |
Baldur's Gate II: Throne of Bhaal : Sound Supervisor & Re-Recording Mixer, Sound Design | |
Fallout Tactics: Brotherhood of Steel : Audio Director, Additional Mixing | |
Icewind Dale: Heart of Winter : Supervising Sound Designer | |
2000 | |
Star Trek: Starfleet Command II: Empires at War : Re‑recording Mixer, SFX Design | |
Baldur's Gate II: Shadows of Amn : Supervising Sound Designer, SFX Recordist | |
Star Trek: New Worlds : Re‑recording mixer | |
Star Trek: Klingon Academy : Audio Director and Re-recording Mixer | |
MDK2 : Additional Sound Effects, Music Supervision | |
Giants: Citizen Kabuto : SFX Design | |
Icewind Dale : Sound Supervision, Sound Design, Audio Director, Re‑Recording Mixer | |
1999 | |
Planescape: Torment : Audio Director, Sound Supervisors, Sound Design, Re‑Recording Mixer | |
Descent 3: Mercenary : саунд-дизайнер (Intro Movie) | |
1998 | |
Fallout 2 : Sound Re‑Recording Mixer, Audio Director, Foley Supervision, Intro Re‑Recording Mixer, Sound FX Design | |
1997 | |
Fallout : Sound FX Designers, Intro Re‑Recording Mixer, Foley Supervision, Audio Director | |
1996 | |
Descent II : Sound | |
Shattered Steel : Cinematic SFX, Game SFX, Voice FX, Audio Director | |
1991 | |
Back to the Future III : Music by |
2016
2012
2009
2003
1993
3 collaboraitve albums
2 collaboraitve albums
1 collaboraitve albums
Last Update: 17.04.12