Ubisoft Details AnvilNext Enhancements 10X More Objects

During the SIGGRAPH this year, Sebastian Aaltonen and Ulrich Haar talked about the new iteration of AnvilNext engine that has been powering Assassin’s Creed: Unity. According to the developers, AnvilNext was capable of pushing 10X many objects than previous Assassin’s Creed games.

In addition, AnvilNext was able to provide 1-2 orders of magnitude less draw calls, something that is essential for a open world game.


  16 August 2015, 13:36,   ronnie420



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