Ubisoft Details AnvilNext Enhancements – 10X More Objects

During the SIGGRAPH this year, Sebastian Aaltonen and Ulrich Haar talked about the new iteration of AnvilNext engine that has been powering Assassin’s Creed: Unity. According to the developers, AnvilNext was capable of pushing 10X many objects than previous Assassin’s Creed games.

In addition, AnvilNext was able to provide 1-2 orders of magnitude less draw calls, something that is essential for a open world game.


  16 August 2015, 13:36,   ronnie420



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