Ubisoft Details AnvilNext Enhancements – 10X More Objects

During the SIGGRAPH this year, Sebastian Aaltonen and Ulrich Haar talked about the new iteration of AnvilNext engine that has been powering Assassin’s Creed: Unity. According to the developers, AnvilNext was capable of pushing 10X many objects than previous Assassin’s Creed games.

In addition, AnvilNext was able to provide 1-2 orders of magnitude less draw calls, something that is essential for a open world game.


  16 August 2015, 13:36,   ronnie420



You can't post comments, you need to sign up and authorize. Or you can use one of these services


Popuplar

Alita: Battle Angel Original Motion Picture Soundtrack
Creed II Original Motion Picture Soundtrack
Aquaman Original Motion Picture Soundtrack
Umbrella Academy Original Series Soundtrack, The
GRIS ORIGINAL SOUNDTRACK
Astérix: Le secret de la potion magique Original Motion Picture Soundrack
Instant Family Original Motion Picture Score
Far Cry: New Dawn Original Game Soundtrack
Glass Original Motion Picture Soundtrack
How to Train Your Dragon: The Hidden World Original Motion Picture Soundtrack