Hitman: Contracts

Hitman: Контракты


In this captivating outing, 47 revisits the past while modernizing the nagging flaws of his previous games, making for his best trail of assassinations yet.


Simply the most atmospheric game we've played this year. In terms of overall presentation, it is beautifully accomplished, but, and it's becoming more and more rare these days, beneath this veneer lies a game that's enjoyable whether you approach it as a stealth specialist in need of a fresh and fulfilling adventure or simply as a mindless blast-a-thon.

Next Level Gaming

Excellent, A+, great, great game. I can only think of one thing this game is missing; online gameplay.


Yes it’s short. Yes it sticks to the series’ formula. And yes it is essentially a one-trick pony. But like a good popcorn action flick, Hitman Contracts hits you in all the right ways and proves to be truly captivating while it lasts.


Elaborate levels and the multiple paths you can take to solve them go a long way in making you forget about the lack of narrative element.

Official U.S. Playstation Magazine

An excellent refinement of the previous Hitman game. For newbies, a spectacular assassination sim with few flaws, but for veterans, perhaps a little underwhelming. [June 2004, p.85]

Australian GamePro

For many, HC will be a disappointment, but its inventive storyline and intricate level design will entertain lounge-room assassins.


A glance back and a look forward in a PS2 title that does not advance the series but maintains the momentum.


It's got a nice open-ended style, a character that fits the gimmick, and plenty of violence.


The completely open ended style of the game means that no two gamers will tackle the challenges the same and this offers a great level of replay to the game as well.


This is more of the exact same Hitman you played with "Hitman 2." It's good, it's deep, but it's not really all that new.


A nice addition to the series. It is darker than the previous releases and delves deeper into Agent 47's pshyche trying to immerse you into the game further.

Game Over Online

But between the overly tight scripting and the split-second timing required to pull it all off, I thought it was a little difficult to play the missions out the way they wanted you to, finding Hitman: Contracts instead played like an average first person shooter with excessive stealth elements.

PSM Magazine

Be ready for loads of violence, a short running time, and all the production value and quality gameplay that you need. [June 2004, p.24]


The gameplay is the most open-ended I've ever seen and you have such freedom to try different things that the replay value is really there.

Total Video Games

From the story angle alone Hitman: Contracts is a worthy addition to the series, and will particularly entertain fans of the franchise who’ve played both the predecessors. That said it’s certainly time for some innovation.

PSX Nation

Although it's a bit on the short side with only 11 missions and a tutorial mode, there are multiple ways to go about doing things which offers up some pretty hefty replay value.


The gameplay formula is as tight and rewarding as ever, and the slightly dated graphics can be forgiven thanks to an innovative approach to the story, logical gameplay mechanics and excellent level design.

Electronic Gaming Monthly

Even though it's easier than before to bail yourself out with Plan B and a submachine gun if you do get caught, the subtler assassinations are usually worth the trying and dying. [June 2004, p.90]


A few questionable issues with AI and replay aside, it’s a good purchase for stealth-action fans who want to see some action in with their stealth.

GameSpot AU

If you're after a stealth game that isn't simply a matter of 'stealth to point A because that's the only way it can be done', however, it comes highly recommended, as each level can be replayed any number of ways, depending on how you mix up your stealth and blasting action.

Inside Gamer Online

The different solutions to each level provide enough replay value for a couple of extra run-throughs of the game.

Gamer's Hell

In some ways the game feels like an expansion, or maybe a half-sequel. It doesn’t have as many levels as Hitman 2, but they’re longer, and usually more interesting.


I found it annoying that there was no mission briefing. There was no introduction information on your target or why you were there that came up prior to the mission starting.


It’s best to think of Hitman: Contracts as a mini game to keep fans of the series satisfied until a true sequel is released.


Essentially a filler game with a few new weapons and tools of murder, and, of course, its new and improved game engine. The problem is, while it’s nowhere near the leap from Hitman: Codename 47 to Hitman 2: Silent Assassin, Hitman: Contracts is still a highly enjoyable game, and one that gives us hope that the next title in the series will have much more effort poured into it.

Computer and Video Games

Gritty movie atmosphere and clever storyline fail to outshine the unforgiving gameplay. It's got some great ideas but could've been so much better.

PC Format

Rather too over-familiar, but still a very entertaining stealth experience.


Given that "Hitman 2" was such a huge improvement on the original, it's inherently somewhat disappointing that the new Hitman: Contracts is really just a rehash. It's more of the same, replete with everything that was good and everything that wasn't so good about the 2002 game.


If you're looking for some stealth gameplay in a sandbox environment, this is a great beginner's course into the world of Agent 47. If, however, you're expecting something as revolutionary as the multiplayer in Pandora Tomorrow, or the high polish of Snake Eater, this isn't for you.

Game Power Australia

The series will be in trouble if it doesn't fundamentally improve the stealth mechanics in time for the fourth installment, but for now, Hitman: Contracts is a value-packed, highly enjoyable stealth action experience that no fan of the genre should overlook.

Game Revolution

The list of flaws may not be long, but they are extenuating. Moreover, on Normal difficulty the game can be completed in about 10 hours, which is on the short side.


Despite some linear missions the game tends to ooze replay value in the form of freedom and variation.

Game Informer

An ambitious release for IO, but the end result is a garbled mess of a game that has lost its way. [June 2004, p.122]


The level of freedom offered may be a dream come true for some but will simply be far too much for others, thusly alienating this title from a majority of gamers.

PC Gamer

The intricate level construction and enhanced AI are appreciated, but I still felt like I was playing nothing more than a glorified expansion pack. [July 2004, p.66]

Edge Magazine

The picaresque form allows the levels to function as discreet puzzles rather than as parts of a story arc: the objective remains pure and always the same. The obstacles and methods open to you are what change, and it's in these areas that Contracts has both expanded and improved. [June 2004, p.103]


If you're a gamer that embraces the open-ended trial-and-error gameplay, and don't mind that it's neither the best example of stealth nor action gameplay, then this will serve you well.


The whole thing smacks of laziness - of the 12 missions, we count a total of four completely new ones...the annoying thing is that Contracts is an enjoyable game; that IQ had the cheek to crib from its previous work almost doesn't matter when the result is still worth playing. [June 2004, p.98]


And when atmosphere is the only new thing that you bring to the table, it had better be damn near perfect to make a good impression. Hitman: Contracts is just short of that, but is more than enough if you haven’t played Hitman 2.


More of the same? Absolutely, but whether this is a good or a bad thing depends on your enjoyment of the previous games in the series.

Gamer's Pulse

Despite some motion stiffness with Agent 47, Hitman: Contracts is one of the top single player action-stealth games on the market.

Yahoo! Games

A handful of glaring errors and nagging problems hamstring the title, preventing it from garnering overly high acclaim.


The new Hitman game does bring a lot of moodiness and great cinematic value, in addition to some of that customary gameplay that drew me to the franchise in the first place. Ultimately, however, because of some rather silly design mistakes, it fails to deliver the kind of experience I was hoping for.


Missions are short, but the trial-and-error of finding out how to accomplish each one compensates for it.

Gamers Depot

Though there’s not a ton of replay value to this one, if you play it on the medium (or highest, if you’re totally insane) difficulty setting, you’ll have enough of a challenge to get a big dose of the sick and twisted Hitman-style gaming all us psycho-killers have grown used to over the years.

Play Magazine

It's a shame he's such a one-dimensional character, wasting an exceptional opportunity for a compelling psychological backdrop to join the pervasively strong imagery. [June 2004, p.56]


It just doesn't have heart.

Computer Gaming World

Despite the patient sneaking this game encourages, Contracts seems a little rushed. [Aug 2004, p.73]

Computer Games Magazine

By the end, even if you've blasted your way through the entire game in under ten hours, you get a strange sense of years having elapsed not far removed from an absinthe hangover. [Aug 2004, p.54]


Полицейский с Рублёвки. Новогодний беспредел 2 Музыка к сериалу
Death Stranding: Timefall (Original Music from the World of Death Stranding)
Bad Boys For Life Soundtrack
Borderlands 3 Original Game Soundtrack
First Christmas That I Loved You From the Netflix Film Let It Snow
Jumanji: The Next Level Original Motion Picture Soundtrack
Mandalorian: Chapter 1 Original Score, The
Irishman Original Motion Picture Soundtrack, The
Бывшие Музыка к сериалу
Девушки Бывают Разные - из х\ф "Девушки Бывают Разные"