Sonic the Fighters Sound Tracks

Sonic the Fighters Sound Tracks. Front. Click to zoom.
Sonic the Fighters Sound Tracks
Front
Composed by Maki Morrow / Takenobu Mitsuyoshi
Arranged by Maki Morrow / Takenobu Mitsuyoshi
Published by Futureland
Catalog number TYCY-5521
Release type Game Soundtrack - Official Release
Format 1 CD - 24 tracks
Release date September 26, 1996
Duration 00:47:22
Genres
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Overview

Sonic the Fighters was an Arcade game that, thanks to an unconvincing plotline, placed Sonic and co. in a relatively violent fighting game. Whereas most Sonic games have been developed by Sonic Team, this one was handled by Yu Suzuki's team at Sega AM2 given their prior experience designing the Virtua Fighter series. Its score aimed to be a catchy and upbeat accompaniment to the action and depicted stages rather than specific characters. The majority of the score was handled by temporary employee Maki Morou, though fan favourite Takenobu Mitsuyoshi still made a guest contribution.

Body

Despite his naive musicality, Maki Morou demonstrates time and time that he knows how to create a catchy hook. The first featured stage theme "Lovers" struggles to depict a tropical island with its humble synth, but is still highly enjoyable thanks to its ecstatic melodies and bouncy accompaniment. "K.I.Y.O" an "Come On, Mr. Sonic" are reminiscent of some of Tekken 2's industrial-influenced themes, but they are comparatively superficial compositions that depict very little. However, this doesn't matter out of context as the former still features its infectious piano riffs and the latter really benefits from all the pumping beats. Even the two versions of the character select have a timeless quality to them thanks to their persistent catchiness.

Despite the continual melodic focus, there is still quite a bit of diversity in the soundtrack. "Black Bed" and "Try Again" are jazz-influenced stage themes with quite different moods, the former a relatively laidback accompaniment to Aurora Icefield and the latter a fast happy-go-lucky accompaniment to Dynamite Plant. Meanwhile the casino stage's "Here We Go" and the ending theme "Take Me Away" can be very broadly categorised as rock music, but they're by far the most upbeat elated rock tunes I've heard and enjoyed. I'm not sure what got Morrow so high on life, but these themes are certainly great at the end of a hard day. Even when Morrow finally composes a more dramatic orchestral theme, "Fire Stone", he couldn't resist inserting some stimulating dance beats and groovy melodic hooks.

Takenobu Mitsuyoshi's role on the soundtrack was limited to a few themes. It's pretty obvious he didn't have much time on the production, as he only manages to solely compose the "Continue" jingle and the "Sunset Town" bonus track. The latter is nevertheless a fun jazz cue featuring some of the composer's characteristic piano work. Mitsuyoshi also assists Morrow by co-composing the relaxing tropical-flavoured "Canyon Cruise" and polishing a handful of tracks as an arranger. In the latter role, he most notably ensures the second version of the character select theme is as attractive as it can be to gamers, enhancing its aforementioned timeless quality.

Summary

While Sonic the Fighters was often criticised for its violent depictions of Sonic, its music indicates that he's still as positive and endearing as ever. The soundtrack is arguably a poor fit for a fighting game, since it features no aggressive qualities and barely characterises the stages, though the former point didn't stop Street Fighter II from being a success. It follows the Street Fighter formula in other ways too with its emphasis on catchy figures, though keep in mind that these are mainly short melodic and rhythmical hooks, not Yoko Shimomura's expansive and individualistic melodies. In fact, few hooks are memorable after listening, but they're usually enough to keep listeners entertained during the listening process. Even though the soundtrack has absolutely no substance to it, it's hard to condemn it as it can be so enjoyable to listen to its ecstatic yet somehow tolerable tunes. There are few soundtracks as catchy and positive as this one out there, just don't expect to here any action.



Album
6/10

Music in game
0/10

Game
0/10

Chris Greening

S.T.F.-staff
+RECORDING STAFF
Producer:                  TAKAYUKI NAKAMURA (SEGA)
Executive Producer:  JUNJI FUJITA (YOUMEX)
Director:                   MAKI MORROW (SEGA)
Recording Director:   TATSUTOSHI NARITA (SEGA)
Recording Engineer:  NAOYUKI MACHIDA (SEGA)
Recording Sudio:      SEGA DIGITAL STUDIO
Mastering Engineer:  SHOZO FUSE (TOSHIBA EMI)
Mastering Studio:      TOSHIBA EMI STUDIO TERRA
Recording Date:       June 1996

+GAME SOUND STAFF
All Tracks Composed and Arranged:        MAKI MORROW
Track #18,#21,#22 Composed
Track #2,#6,#8,#21,#22,#24 Arranged: TAKENOBU MITSUYOSHI
Track #8 Composed and Arranged:         MITSUYOSHI & MORROW
Sound Designer:                                   MAKI MORROW
Sound Programming:                             YOUICHI UEDA
Sound Player:                                      MODEL 2-B SOUND BOARD
Special Thanks:                                   SONIC THE FIGHTERS TEAM
                                                          TAKENOBU MITSUYOSHI
                                                         TAKAYUKI NAKAMURA
                                                          KIYOTAKA KUWABARA

**Track 23 is alternately called GET INTO THE WAVE [Bonus Track 1]
Album was composed by Maki Morrow / Takenobu Mitsuyoshi and was released on September 26, 1996. Soundtrack consists of 24 tracks tracks with duration over about 50 minutes. Album was released by Futureland.

CD 1

1
ADVERTISE [K.I.Y.O.]
02:15
2
CHARACTER SELECT [Get into the Wave 2]
01:50
3
GAME START [Are You Ready?]
00:06
4
SOUTH ISLAND [Lovers]
02:47
5
FLYING CARPET [Back to Soul]
03:12
6
AURORA ICEFIELD [Black Bed]
02:22
7
MUSHROOM HILL [Come On, Mr. Sonic]
02:18
8
CANYON CRUISE [Blue Garden]
03:28
9
CASINO NIGHT [Here We Go]
02:30
10
DYNAMITE PLANT [Try Again]
02:43
11
GIANT WING [Fire Stone]
03:05
12
CHAOS EMERALD [Emerald]
00:07
13
DEATH EGG'S EYE [Never Let It Go]
02:36
14
DEATH EGG'S HANGAR [Hurry Up]
02:23
15
MISSION COMPLETE [Egg's Fanfare]
00:08
16
SUPER SONIC [Everything]
03:20
17
SONIC vs KNUCKLES [North Wind]
02:58
18
YOU ARE WINNER [Winner's Fanfare]
00:08
19
NAME ENTRY [What's Your Name?]
01:23
20
ENDING THEME [Take Me Away]
02:09
21
CONTINUE [Continue]
00:15
22
GAME OVER [Game Over]
00:08
23
CHARACTER SELECT [Bonus Track 1]
02:49
24
SUNSET TOWN [Bonus Track 2]
02:22
30.04.12
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